![]() Local aheadoffset=((tor.Velocity)).unit*(mult)*mult2-((tor.Velocity*50)).unit*mult Local mult2=char.Humanoid:GetState()= and 2 or 1 Local mult=char.Humanoid:GetState()= and 6 or 5.25 If AimbotFriendCheck and Player:IsFriendsWith(enemyplr.UserId) then local vel=(cf(tor.CFrame)):inverse()*(tor.Position+tor.Velocity) If not (AimbotIgnoreWalls and HitPart) or ch:IsAncestorOf(HitPart) then
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